These rules exist to ensure fair play, enjoyable interaction, and a healthy long-term community. Staff reserve the right to act in the spirit of these rules even if a specific situation is not explicitly listed.
Casual, non-directed swearing and light trash talk are permitted as long as they remain playful and non-hostile. Hate speech, sexual content, slurs, or discriminatory remarks are strictly forbidden.
Competition and friendly rivalry are welcome, but harassment is not. Harassment includes repeated insults, direct targeting, intimidation, or comments meant to upset another player. Trash talk is fine, but once it becomes persistent or personal, it becomes a punishable offense. Negatively impacting the experience of the community is not permitted.
Sharing or requesting anyone’s personal information is strictly prohibited. Players may share their own information at their own risk, but must never share or seek another player’s identity, location, or private accounts. Doxxing yourself is heavily discouraged and may be punished.
All links are prohibited from being sent in chat or placed on signs unless explicitly approved by staff.
Usernames, skins, and titles must be appropriate for a general audience. NSFW content, hate symbols, or attempts to impersonate staff or well-known players are not permitted. Political themes are allowed provided they are not hateful.
Town and nation names must use Roman characters, follow reasonable naming conventions, and avoid NSFW themes, memes, real-world nation references, or intentionally misleading names. Names should be original and appropriate for the server’s custom world.
Political or cultural opinions may be expressed as long as they remain respectful and do not target real-world groups. Discussion must not turn into hostility, baiting, or prolonged arguments that disrupt chat. Staff may end a topic at any time and players must comply.
Any form of hacked client, injected cheat, or external program designed to automate combat, movement, or provide otherwise impossible gameplay advantages is strictly forbidden. This includes features such as kill aura, auto-pot, bhop, aimbot, and similar traditional Minecraft cheats. These tools undermine competitive integrity and will result in permanent removal from the server.
Some modifications are not considered traditional cheats but still provide advantages beyond normal gameplay and are therefore restricted. This includes cave or entity radar, Mouse Tweaks used during PvP, or any quality-of-life mod that automates inputs, clicks, or repetitive actions. AFK macros, auto-clickers, or scripts that perform actions while you are not actively present are not permitted.
Any attempt to abuse unintended mechanics, glitches, or loopholes to gain an advantage is strictly prohibited. This includes duplication bugs, force-loading tricks, combat logging bypasses, safe-logout loopholes, or avoiding intended risk. If a loophole is discovered, it must be reported rather than used. Rewards may be issued based on severity.
Players may not create machines or mechanisms that intentionally harm server performance, including lag machines, chunk-loading contraptions, or mass-entity setups designed to lower TPS. Threats or attempts to disrupt the server, including DDoS threats, will result in immediate action.
Alternate accounts are not permitted for any reason. All gameplay, PvP, town participation, trading, and interactions must be conducted on a single account. Using alts to bypass punishments, disguise identity, or gain advantages will result in removal of all secondary accounts.
Any intentional destruction, alteration, or theft within another player’s claimed land, protected zone, or established infrastructure outside of war is prohibited. This includes roads, rails, ice boat highways, canals, or other transportation systems that are actively used or maintained. Abandoned or clearly inactive infrastructure may only be removed by staff if it obstructs development.
Town claims must form connected, cohesive shapes that reflect genuine settlement growth. Claims used as thin barriers, long tendrils, or strategic blocking lines are not allowed. Claiming directly against another town’s border, walling them in, or restricting expansion through claim placement or structures is prohibited. Above-ground farms must show reasonable effort toward organization and neatness.
New towns must be founded with genuine intent to build and maintain an active settlement. Placeholder towns, joke towns, or towns created solely to occupy land without meaningful development are not permitted.
Map art, pixel art, and large-scale creative builds must be safe-for-work, non-offensive, and respectful of the community. Content that is sexual, violent, discriminatory, or hateful is strictly prohibited. Builds must not harass, insult, or target any player, town, or nation.
Players may not use protected areas, non-PvP regions, or claim borders to gain unfair advantages in combat. This includes camping outside safe zones for easy kills, repeatedly targeting the same player after defeating them, or retreating into protected areas to reset fights.
All town and nation spawn points, including their surrounding areas, must remain safe. Traps, misleading structures, or harmful setups are strictly prohibited in these zones. Teleport systems may not be used to deceive, trap, or kill other players.
All war participants must follow intended mechanics and systems. Players may not exploit protection systems, teleport behaviors, terrain quirks, or unintended mechanics to interfere with war outcomes or prevent fair engagement.
All trades must be fair and clearly agreed upon by all parties. Scamming, item-switching, misleading offers, or intentionally deceptive trade practices are not permitted. Player shops must accurately label prices and items to avoid confusion.
All transactions must remain strictly in-game. Cross-server trading, real-money trading, gift card exchanges, or any trade involving value outside the server’s economy is strictly prohibited.
All staff decisions must be respected. Arguing with, evading, or ignoring staff instructions is not permitted. Staff may take any reasonable action necessary to protect the server, its systems, and its players.
Players must use the proper reporting and ticket systems for all issues, including rule violations, bugs, or disputes. False reports, misuse of tickets, or harassment of staff regarding open cases is not allowed.
Punishments are issued at staff discretion based on severity, intent, and prior history. Appeals must follow the official appeal process and may only be submitted by the punished player. Attempting to bribe, coerce, or pressure staff regarding punishments or appeals is strictly prohibited.
Players are expected to act in good faith at all times. Lying, intentionally spreading misinformation, assisting rule-breaking, or instigating others to violate server rules is not permitted.